feat: add calc feature
This commit is contained in:
parent
40c9453978
commit
25bb201c9e
50
lib/calc.js
Normal file
50
lib/calc.js
Normal file
@ -0,0 +1,50 @@
|
||||
var calculate = function (s) {
|
||||
s = s.trim();
|
||||
const stack = new Array();
|
||||
let preSign = '+';
|
||||
let numStr = '';
|
||||
const n = s.length;
|
||||
for (let i = 0; i < n; ++i) {
|
||||
if (s[i] === '.' || (!isNaN(Number(s[i])) && s[i] !== ' ')) {
|
||||
numStr += s[i];
|
||||
} else if (s[i] === '(') {
|
||||
let isClose = 1;
|
||||
let j = i;
|
||||
while (isClose > 0) {
|
||||
j += 1;
|
||||
if (s[j] === '(') isClose += 1;
|
||||
if (s[j] === ')') isClose -= 1;
|
||||
}
|
||||
numStr = `${calculate(s.slice(i + 1, j))}`;
|
||||
i = j;
|
||||
}
|
||||
if (isNaN(Number(s[i]) && s[i] !== '.') || i === n - 1) {
|
||||
let num = parseFloat(numStr);
|
||||
switch (preSign) {
|
||||
case '+':
|
||||
stack.push(num);
|
||||
break;
|
||||
case '-':
|
||||
stack.push(-num);
|
||||
break;
|
||||
case '*':
|
||||
stack.push(stack.pop() * num);
|
||||
break;
|
||||
case '/':
|
||||
stack.push(stack.pop() / num);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
preSign = s[i];
|
||||
numStr = '';
|
||||
}
|
||||
}
|
||||
let ans = 0;
|
||||
while (stack.length) {
|
||||
ans += stack.pop();
|
||||
}
|
||||
return ans;
|
||||
};
|
||||
|
||||
module.exports = calculate;
|
||||
283
lib/pen.js
283
lib/pen.js
@ -5,20 +5,22 @@ export default class Painter {
|
||||
constructor(ctx, data) {
|
||||
this.ctx = ctx;
|
||||
this.data = data;
|
||||
this.globalWidth = {};
|
||||
this.globalHeight = {};
|
||||
}
|
||||
|
||||
isMoving = false
|
||||
movingCache = {}
|
||||
isMoving = false;
|
||||
// 动态模板时的缓存,加速渲染
|
||||
movingCache = {};
|
||||
callbackInfo = {};
|
||||
// 用于存储带 id 的 view 的 rect 信息
|
||||
viewRect = {};
|
||||
paint(callback, isMoving, movingCache) {
|
||||
this.style = {
|
||||
width: this.data.width.toPx(),
|
||||
height: this.data.height.toPx(),
|
||||
};
|
||||
if (isMoving) {
|
||||
this.isMoving = true
|
||||
this.movingCache = movingCache
|
||||
this.isMoving = true;
|
||||
this.movingCache = movingCache;
|
||||
}
|
||||
this._background();
|
||||
for (const view of this.data.views) {
|
||||
@ -31,10 +33,7 @@ export default class Painter {
|
||||
|
||||
_background() {
|
||||
this.ctx.save();
|
||||
const {
|
||||
width,
|
||||
height,
|
||||
} = this.style;
|
||||
const { width, height } = this.style;
|
||||
const bg = this.data.background;
|
||||
this.ctx.translate(width / 2, height / 2);
|
||||
|
||||
@ -60,7 +59,7 @@ export default class Painter {
|
||||
_drawAbsolute(view) {
|
||||
if (!(view && view.type)) {
|
||||
// 过滤无效 view
|
||||
return
|
||||
return;
|
||||
}
|
||||
// 证明 css 为数组形式,需要合并
|
||||
if (view.css && view.css.length) {
|
||||
@ -85,20 +84,14 @@ export default class Painter {
|
||||
}
|
||||
}
|
||||
|
||||
_border({
|
||||
borderRadius = 0,
|
||||
width,
|
||||
height,
|
||||
borderWidth = 0,
|
||||
borderStyle = 'solid'
|
||||
}) {
|
||||
_border({ borderRadius = 0, width, height, borderWidth = 0, borderStyle = 'solid' }) {
|
||||
let r1 = 0,
|
||||
r2 = 0,
|
||||
r3 = 0,
|
||||
r4 = 0
|
||||
r4 = 0;
|
||||
const minSize = Math.min(width, height);
|
||||
if (borderRadius) {
|
||||
const border = borderRadius.split(/\s+/)
|
||||
const border = borderRadius.split(/\s+/);
|
||||
if (border.length === 4) {
|
||||
r1 = Math.min(border[0].toPx(false, minSize), width / 2, height / 2);
|
||||
r2 = Math.min(border[1].toPx(false, minSize), width / 2, height / 2);
|
||||
@ -111,30 +104,42 @@ export default class Painter {
|
||||
const lineWidth = borderWidth && borderWidth.toPx(false, minSize);
|
||||
this.ctx.lineWidth = lineWidth;
|
||||
if (borderStyle === 'dashed') {
|
||||
this.ctx.setLineDash([lineWidth * 4 / 3, lineWidth * 4 / 3]);
|
||||
this.ctx.setLineDash([(lineWidth * 4) / 3, (lineWidth * 4) / 3]);
|
||||
// this.ctx.lineDashOffset = 2 * lineWidth
|
||||
} else if (borderStyle === 'dotted') {
|
||||
this.ctx.setLineDash([lineWidth, lineWidth]);
|
||||
}
|
||||
const notSolid = borderStyle !== 'solid'
|
||||
const notSolid = borderStyle !== 'solid';
|
||||
this.ctx.beginPath();
|
||||
|
||||
notSolid && r1 === 0 && this.ctx.moveTo(-width / 2 - lineWidth, -height / 2 - lineWidth / 2) // 顶边虚线规避重叠规则
|
||||
notSolid && r1 === 0 && this.ctx.moveTo(-width / 2 - lineWidth, -height / 2 - lineWidth / 2); // 顶边虚线规避重叠规则
|
||||
r1 !== 0 && this.ctx.arc(-width / 2 + r1, -height / 2 + r1, r1 + lineWidth / 2, 1 * Math.PI, 1.5 * Math.PI); //左上角圆弧
|
||||
this.ctx.lineTo(r2 === 0 ? notSolid ? width / 2 : width / 2 + lineWidth / 2 : width / 2 - r2, -height / 2 - lineWidth / 2); // 顶边线
|
||||
this.ctx.lineTo(
|
||||
r2 === 0 ? (notSolid ? width / 2 : width / 2 + lineWidth / 2) : width / 2 - r2,
|
||||
-height / 2 - lineWidth / 2,
|
||||
); // 顶边线
|
||||
|
||||
notSolid && r2 === 0 && this.ctx.moveTo(width / 2 + lineWidth / 2, -height / 2 - lineWidth) // 右边虚线规避重叠规则
|
||||
notSolid && r2 === 0 && this.ctx.moveTo(width / 2 + lineWidth / 2, -height / 2 - lineWidth); // 右边虚线规避重叠规则
|
||||
r2 !== 0 && this.ctx.arc(width / 2 - r2, -height / 2 + r2, r2 + lineWidth / 2, 1.5 * Math.PI, 2 * Math.PI); // 右上角圆弧
|
||||
this.ctx.lineTo(width / 2 + lineWidth / 2, r3 === 0 ? notSolid ? height / 2 : height / 2 + lineWidth / 2 : height / 2 - r3); // 右边线
|
||||
this.ctx.lineTo(
|
||||
width / 2 + lineWidth / 2,
|
||||
r3 === 0 ? (notSolid ? height / 2 : height / 2 + lineWidth / 2) : height / 2 - r3,
|
||||
); // 右边线
|
||||
|
||||
notSolid && r3 === 0 && this.ctx.moveTo(width / 2 + lineWidth, height / 2 + lineWidth / 2) // 底边虚线规避重叠规则
|
||||
notSolid && r3 === 0 && this.ctx.moveTo(width / 2 + lineWidth, height / 2 + lineWidth / 2); // 底边虚线规避重叠规则
|
||||
r3 !== 0 && this.ctx.arc(width / 2 - r3, height / 2 - r3, r3 + lineWidth / 2, 0, 0.5 * Math.PI); // 右下角圆弧
|
||||
this.ctx.lineTo(r4 === 0 ? notSolid ? -width / 2 : -width / 2 - lineWidth / 2 : -width / 2 + r4, height / 2 + lineWidth / 2); // 底边线
|
||||
this.ctx.lineTo(
|
||||
r4 === 0 ? (notSolid ? -width / 2 : -width / 2 - lineWidth / 2) : -width / 2 + r4,
|
||||
height / 2 + lineWidth / 2,
|
||||
); // 底边线
|
||||
|
||||
notSolid && r4 === 0 && this.ctx.moveTo(-width / 2 - lineWidth / 2, height / 2 + lineWidth) // 左边虚线规避重叠规则
|
||||
notSolid && r4 === 0 && this.ctx.moveTo(-width / 2 - lineWidth / 2, height / 2 + lineWidth); // 左边虚线规避重叠规则
|
||||
r4 !== 0 && this.ctx.arc(-width / 2 + r4, height / 2 - r4, r4 + lineWidth / 2, 0.5 * Math.PI, 1 * Math.PI); // 左下角圆弧
|
||||
this.ctx.lineTo(-width / 2 - lineWidth / 2, r1 === 0 ? notSolid ? -height / 2 : -height / 2 - lineWidth / 2 : -height / 2 + r1); // 左边线
|
||||
notSolid && r1 === 0 && this.ctx.moveTo(-width / 2 - lineWidth, -height / 2 - lineWidth / 2) // 顶边虚线规避重叠规则
|
||||
this.ctx.lineTo(
|
||||
-width / 2 - lineWidth / 2,
|
||||
r1 === 0 ? (notSolid ? -height / 2 : -height / 2 - lineWidth / 2) : -height / 2 + r1,
|
||||
); // 左边线
|
||||
notSolid && r1 === 0 && this.ctx.moveTo(-width / 2 - lineWidth, -height / 2 - lineWidth / 2); // 顶边虚线规避重叠规则
|
||||
|
||||
if (!notSolid) {
|
||||
this.ctx.closePath();
|
||||
@ -154,13 +159,11 @@ export default class Painter {
|
||||
borderRadius,
|
||||
width,
|
||||
height,
|
||||
borderStyle
|
||||
})
|
||||
borderStyle,
|
||||
});
|
||||
this.ctx.fill();
|
||||
// 在 ios 的 6.6.6 版本上 clip 有 bug,禁掉此类型上的 clip,也就意味着,在此版本微信的 ios 设备下无法使用 border 属性
|
||||
if (!(getApp().systemInfo &&
|
||||
getApp().systemInfo.version <= '6.6.6' &&
|
||||
getApp().systemInfo.platform === 'ios')) {
|
||||
if (!(getApp().systemInfo && getApp().systemInfo.version <= '6.6.6' && getApp().systemInfo.platform === 'ios')) {
|
||||
this.ctx.clip();
|
||||
}
|
||||
this.ctx.globalAlpha = 1;
|
||||
@ -174,25 +177,20 @@ export default class Painter {
|
||||
if (!view.css) {
|
||||
return;
|
||||
}
|
||||
const {
|
||||
borderRadius,
|
||||
borderWidth,
|
||||
borderColor,
|
||||
borderStyle
|
||||
} = view.css;
|
||||
const { borderRadius, borderWidth, borderColor, borderStyle } = view.css;
|
||||
if (!borderWidth) {
|
||||
return;
|
||||
}
|
||||
this.ctx.save();
|
||||
this._preProcess(view, true);
|
||||
this.ctx.strokeStyle = (borderColor || 'black');
|
||||
this.ctx.strokeStyle = borderColor || 'black';
|
||||
this._border({
|
||||
borderRadius,
|
||||
width,
|
||||
height,
|
||||
borderWidth,
|
||||
borderStyle
|
||||
})
|
||||
borderStyle,
|
||||
});
|
||||
this.ctx.stroke();
|
||||
this.ctx.restore();
|
||||
}
|
||||
@ -216,14 +214,18 @@ export default class Painter {
|
||||
if (!view.css.fontSize) {
|
||||
view.css.fontSize = '20rpx';
|
||||
}
|
||||
this.ctx.font = `${textStyle} ${fontWeight} ${view.css.fontSize.toPx()}px "${view.css.fontFamily || 'sans-serif'}"`;
|
||||
this.ctx.font = `${textStyle} ${fontWeight} ${view.css.fontSize.toPx()}px "${
|
||||
view.css.fontFamily || 'sans-serif'
|
||||
}"`;
|
||||
// 计算行数
|
||||
let lines = 0;
|
||||
const linesArray = [];
|
||||
for (let i = 0; i < textArray.length; ++i) {
|
||||
const textLength = this.ctx.measureText(textArray[i]).width;
|
||||
const minWidth = view.css.fontSize.toPx() + paddings[1] + paddings[3];
|
||||
let partWidth = view.css.width ? view.css.width.toPx(false, this.style.width) - paddings[1] - paddings[3] : textLength;
|
||||
let partWidth = view.css.width
|
||||
? view.css.width.toPx(false, this.style.width) - paddings[1] - paddings[3]
|
||||
: textLength;
|
||||
if (partWidth < minWidth) {
|
||||
partWidth = minWidth;
|
||||
}
|
||||
@ -260,14 +262,14 @@ export default class Painter {
|
||||
width = Math.round(view.sWidth / ratio);
|
||||
height = Math.round(view.sHeight / ratio);
|
||||
} else if (view.css.width === 'auto') {
|
||||
height = view.css.height.toPx(false, this.style.height);
|
||||
width = view.sWidth / view.sHeight * height;
|
||||
height = view.css.height.toPx(false, this.style.height, this.viewRect);
|
||||
width = (view.sWidth / view.sHeight) * height;
|
||||
} else if (view.css.height === 'auto') {
|
||||
width = view.css.width.toPx(false, this.style.width);
|
||||
height = view.sHeight / view.sWidth * width;
|
||||
width = view.css.width.toPx(false, this.style.width, this.viewRect);
|
||||
height = (view.sHeight / view.sWidth) * width;
|
||||
} else {
|
||||
width = view.css.width.toPx(false, this.style.width);
|
||||
height = view.css.height.toPx(false, this.style.height);
|
||||
width = view.css.width.toPx(false, this.style.width, this.viewRect);
|
||||
height = view.css.height.toPx(false, this.style.height, this.viewRect);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -276,26 +278,26 @@ export default class Painter {
|
||||
console.error('You should set width and height');
|
||||
return;
|
||||
}
|
||||
width = view.css.width.toPx(false, this.style.width);
|
||||
height = view.css.height.toPx(false, this.style.height);
|
||||
width = view.css.width.toPx(false, this.style.width, this.viewRect);
|
||||
height = view.css.height.toPx(false, this.style.height, this.viewRect);
|
||||
break;
|
||||
}
|
||||
let x;
|
||||
if (view.css && view.css.right) {
|
||||
if (typeof view.css.right === 'string') {
|
||||
x = this.style.width - view.css.right.toPx(true, this.style.width);
|
||||
x = this.style.width - view.css.right.toPx(true, this.style.width, this.viewRect);
|
||||
} else {
|
||||
// 可以用数组方式,把文字长度计算进去
|
||||
// [right, 文字id, 乘数(默认 1)]
|
||||
const rights = view.css.right;
|
||||
x = this.style.width - rights[0].toPx(true, this.style.width) - this.globalWidth[rights[1]] * (rights[2] || 1);
|
||||
x = this.style.width - rights[0].toPx(true, this.style.width) - this.viewRect[rights[1]].width * (rights[2] || 1);
|
||||
}
|
||||
} else if (view.css && view.css.left) {
|
||||
if (typeof view.css.left === 'string') {
|
||||
x = view.css.left.toPx(true, this.style.width);
|
||||
x = view.css.left.toPx(true, this.style.width, this.viewRect);
|
||||
} else {
|
||||
const lefts = view.css.left;
|
||||
x = lefts[0].toPx(true, this.style.width) + this.globalWidth[lefts[1]] * (lefts[2] || 1);
|
||||
x = lefts[0].toPx(true, this.style.width) + this.viewRect[lefts[1]].width * (lefts[2] || 1);
|
||||
}
|
||||
} else {
|
||||
x = 0;
|
||||
@ -303,23 +305,23 @@ export default class Painter {
|
||||
//const y = view.css && view.css.bottom ? this.style.height - height - view.css.bottom.toPx(true) : (view.css && view.css.top ? view.css.top.toPx(true) : 0);
|
||||
let y;
|
||||
if (view.css && view.css.bottom) {
|
||||
y = this.style.height - height - view.css.bottom.toPx(true, this.style.height);
|
||||
y = this.style.height - height - view.css.bottom.toPx(true, this.style.height, this.viewRect);
|
||||
} else {
|
||||
if (view.css && view.css.top) {
|
||||
if (typeof view.css.top === 'string') {
|
||||
y = view.css.top.toPx(true, this.style.height);
|
||||
y = view.css.top.toPx(true, this.style.height, this.viewRect);
|
||||
} else {
|
||||
const tops = view.css.top;
|
||||
y = tops[0].toPx(true, this.style.height) + this.globalHeight[tops[1]] * (tops[2] || 1);
|
||||
y = tops[0].toPx(true, this.style.height) + this.viewRect[tops[1]].height * (tops[2] || 1);
|
||||
}
|
||||
} else {
|
||||
y = 0
|
||||
y = 0;
|
||||
}
|
||||
}
|
||||
|
||||
const angle = view.css && view.css.rotate ? this._getAngle(view.css.rotate) : 0;
|
||||
// 当设置了 right 时,默认 align 用 right,反之用 left
|
||||
const align = view.css && view.css.align ? view.css.align : (view.css && view.css.right ? 'right' : 'left');
|
||||
const align = view.css && view.css.align ? view.css.align : view.css && view.css.right ? 'right' : 'left';
|
||||
const verticalAlign = view.css && view.css.verticalAlign ? view.css.verticalAlign : 'top';
|
||||
// 记录绘制时的画布
|
||||
let xa = 0;
|
||||
@ -350,17 +352,17 @@ export default class Painter {
|
||||
// 记录该 view 的有效点击区域
|
||||
// TODO ,旋转和裁剪的判断
|
||||
// 记录在真实画布上的左侧
|
||||
let left = x
|
||||
let left = x;
|
||||
if (align === 'center') {
|
||||
left = x - width / 2
|
||||
left = x - width / 2;
|
||||
} else if (align === 'right') {
|
||||
left = x - width
|
||||
left = x - width;
|
||||
}
|
||||
var top = y;
|
||||
if (verticalAlign === 'center') {
|
||||
top = y - height / 2;
|
||||
} else if (verticalAlign === 'bottom') {
|
||||
top = y - height
|
||||
top = y - height;
|
||||
}
|
||||
if (view.rect) {
|
||||
view.rect.left = left;
|
||||
@ -376,7 +378,7 @@ export default class Painter {
|
||||
right: left + width,
|
||||
bottom: top + height,
|
||||
x: view.css && view.css.right ? x - width : x,
|
||||
y: y
|
||||
y: y,
|
||||
};
|
||||
}
|
||||
|
||||
@ -394,8 +396,14 @@ export default class Painter {
|
||||
}
|
||||
this._doShadow(view);
|
||||
if (view.id) {
|
||||
this.globalWidth[view.id] = width;
|
||||
this.globalHeight[view.id] = height;
|
||||
this.viewRect[view.id] = {
|
||||
width,
|
||||
height,
|
||||
left: x,
|
||||
top: y,
|
||||
right: x + width,
|
||||
bottom: y + height,
|
||||
};
|
||||
}
|
||||
return {
|
||||
width: width,
|
||||
@ -407,9 +415,7 @@ export default class Painter {
|
||||
}
|
||||
|
||||
_doPaddings(view) {
|
||||
const {
|
||||
padding,
|
||||
} = view.css ? view.css : {};
|
||||
const { padding } = view.css ? view.css : {};
|
||||
let pd = [0, 0, 0, 0];
|
||||
if (padding) {
|
||||
const pdg = padding.split(/\s+/);
|
||||
@ -442,19 +448,14 @@ export default class Painter {
|
||||
// 画文字的背景图片
|
||||
_doBackground(view) {
|
||||
this.ctx.save();
|
||||
const {
|
||||
width: rawWidth,
|
||||
height: rawHeight,
|
||||
} = this._preProcess(view, true);
|
||||
const { width: rawWidth, height: rawHeight } = this._preProcess(view, true);
|
||||
|
||||
const {
|
||||
background,
|
||||
} = view.css;
|
||||
const { background } = view.css;
|
||||
let pd = this._doPaddings(view);
|
||||
const width = rawWidth + pd[1] + pd[3];
|
||||
const height = rawHeight + pd[0] + pd[2];
|
||||
|
||||
this._doClip(view.css.borderRadius, width, height, view.css.borderStyle)
|
||||
this._doClip(view.css.borderRadius, width, height, view.css.borderStyle);
|
||||
if (GD.api.isGradient(background)) {
|
||||
GD.api.doGradient(background, width, height, this.ctx);
|
||||
} else {
|
||||
@ -467,10 +468,7 @@ export default class Painter {
|
||||
|
||||
_drawQRCode(view) {
|
||||
this.ctx.save();
|
||||
const {
|
||||
width,
|
||||
height,
|
||||
} = this._preProcess(view);
|
||||
const { width, height } = this._preProcess(view);
|
||||
QR.api.draw(view.content, this.ctx, -width / 2, -height / 2, width, height, view.css.background, view.css.color);
|
||||
this.ctx.restore();
|
||||
this._doBorder(view, width, height);
|
||||
@ -481,10 +479,7 @@ export default class Painter {
|
||||
return;
|
||||
}
|
||||
this.ctx.save();
|
||||
const {
|
||||
width,
|
||||
height,
|
||||
} = this._preProcess(view);
|
||||
const { width, height } = this._preProcess(view);
|
||||
// 获得缩放到图片大小级别的裁减框
|
||||
let rWidth = view.sWidth;
|
||||
let rHeight = view.sHeight;
|
||||
@ -514,7 +509,6 @@ export default class Painter {
|
||||
this._doBorder(view, width, height);
|
||||
}
|
||||
|
||||
callbackInfo = {}
|
||||
_fillAbsText(view) {
|
||||
if (!view.text) {
|
||||
return;
|
||||
@ -524,23 +518,13 @@ export default class Painter {
|
||||
this._doBackground(view);
|
||||
}
|
||||
this.ctx.save();
|
||||
const {
|
||||
width,
|
||||
height,
|
||||
extra,
|
||||
} = this._preProcess(view, view.css.background && view.css.borderRadius);
|
||||
this.ctx.fillStyle = (view.css.color || 'black');
|
||||
const { width, height, extra } = this._preProcess(view, view.css.background && view.css.borderRadius);
|
||||
this.ctx.fillStyle = view.css.color || 'black';
|
||||
if (this.isMoving && JSON.stringify(this.movingCache) !== JSON.stringify({})) {
|
||||
this.globalWidth[view.id] = this.movingCache.globalWidth
|
||||
this.viewRect[view.id] = this.movingCache.viewRect;
|
||||
this.ctx.textAlign = view.css.textAlign ? view.css.textAlign : 'left';
|
||||
for (const i of this.movingCache.lineArray) {
|
||||
const {
|
||||
measuredWith,
|
||||
text,
|
||||
x,
|
||||
y,
|
||||
textDecoration
|
||||
} = i
|
||||
const { measuredWith, text, x, y, textDecoration } = i;
|
||||
if (view.css.textStyle === 'stroke') {
|
||||
this.ctx.strokeText(text, x, y, measuredWith);
|
||||
} else {
|
||||
@ -558,24 +542,19 @@ export default class Painter {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const {
|
||||
lines,
|
||||
lineHeight,
|
||||
textArray,
|
||||
linesArray,
|
||||
} = extra;
|
||||
const { lines, lineHeight, textArray, linesArray } = extra;
|
||||
// 如果设置了id,则保留 text 的长度
|
||||
if (view.id) {
|
||||
let textWidth = 0;
|
||||
for (let i = 0; i < textArray.length; ++i) {
|
||||
const _w = this.ctx.measureText(textArray[i]).width
|
||||
const _w = this.ctx.measureText(textArray[i]).width;
|
||||
textWidth = _w > textWidth ? _w : textWidth;
|
||||
}
|
||||
this.globalWidth[view.id] = width ? (textWidth < width ? textWidth : width) : textWidth;
|
||||
this.viewRect[view.id].width = width ? (textWidth < width ? textWidth : width) : textWidth;
|
||||
if (!this.isMoving) {
|
||||
Object.assign(this.callbackInfo, {
|
||||
globalWidth: this.globalWidth[view.id]
|
||||
})
|
||||
viewRect: this.viewRect[view.id],
|
||||
});
|
||||
}
|
||||
}
|
||||
let lineIndex = 0;
|
||||
@ -594,7 +573,10 @@ export default class Painter {
|
||||
let measuredWith = this.ctx.measureText(text).width;
|
||||
// 如果测量大小小于width一个字符的大小,则进行补齐,如果测量大小超出 width,则进行减除
|
||||
// 如果已经到文本末尾,也不要进行该循环
|
||||
while ((start + alreadyCount <= textArray[j].length) && (width - measuredWith > view.css.fontSize.toPx() || measuredWith - width > view.css.fontSize.toPx())) {
|
||||
while (
|
||||
start + alreadyCount <= textArray[j].length &&
|
||||
(width - measuredWith > view.css.fontSize.toPx() || measuredWith - width > view.css.fontSize.toPx())
|
||||
) {
|
||||
if (measuredWith < width) {
|
||||
text = textArray[j].substr(start, ++alreadyCount);
|
||||
} else {
|
||||
@ -607,7 +589,7 @@ export default class Painter {
|
||||
}
|
||||
measuredWith = this.ctx.measureText(text).width;
|
||||
}
|
||||
start += text.length
|
||||
start += text.length;
|
||||
// 如果是最后一行了,发现还有未绘制完的内容,则加...
|
||||
if (lineIndex === lines - 1 && (j < textArray.length - 1 || start < textArray[j].length)) {
|
||||
while (this.ctx.measureText(`${text}...`).width > width) {
|
||||
@ -629,7 +611,7 @@ export default class Painter {
|
||||
lineX = x - measuredWith / 2;
|
||||
break;
|
||||
case 'right':
|
||||
x = (width / 2);
|
||||
x = width / 2;
|
||||
lineX = x - measuredWith;
|
||||
break;
|
||||
default:
|
||||
@ -637,7 +619,9 @@ export default class Painter {
|
||||
lineX = x;
|
||||
break;
|
||||
}
|
||||
const y = -(height / 2) + (lineIndex === 0 ? view.css.fontSize.toPx() : (view.css.fontSize.toPx() + lineIndex * lineHeight));
|
||||
const y =
|
||||
-(height / 2) +
|
||||
(lineIndex === 0 ? view.css.fontSize.toPx() : view.css.fontSize.toPx() + lineIndex * lineHeight);
|
||||
lineIndex++;
|
||||
if (view.css.textStyle === 'stroke') {
|
||||
this.ctx.strokeText(text, x, y, measuredWith);
|
||||
@ -654,43 +638,47 @@ export default class Painter {
|
||||
this.ctx.lineTo(lineX + measuredWith, y);
|
||||
textDecoration = {
|
||||
moveTo: [lineX, y],
|
||||
lineTo: [lineX + measuredWith, y]
|
||||
}
|
||||
lineTo: [lineX + measuredWith, y],
|
||||
};
|
||||
}
|
||||
if (/\boverline\b/.test(view.css.textDecoration)) {
|
||||
this.ctx.moveTo(lineX, y - fontSize);
|
||||
this.ctx.lineTo(lineX + measuredWith, y - fontSize);
|
||||
textDecoration = {
|
||||
moveTo: [lineX, y - fontSize],
|
||||
lineTo: [lineX + measuredWith, y - fontSize]
|
||||
}
|
||||
lineTo: [lineX + measuredWith, y - fontSize],
|
||||
};
|
||||
}
|
||||
if (/\bline-through\b/.test(view.css.textDecoration)) {
|
||||
this.ctx.moveTo(lineX, y - fontSize / 3);
|
||||
this.ctx.lineTo(lineX + measuredWith, y - fontSize / 3);
|
||||
textDecoration = {
|
||||
moveTo: [lineX, y - fontSize / 3],
|
||||
lineTo: [lineX + measuredWith, y - fontSize / 3]
|
||||
}
|
||||
lineTo: [lineX + measuredWith, y - fontSize / 3],
|
||||
};
|
||||
}
|
||||
this.ctx.closePath();
|
||||
this.ctx.strokeStyle = view.css.color;
|
||||
this.ctx.stroke();
|
||||
}
|
||||
if (!this.isMoving) {
|
||||
this.callbackInfo.lineArray ? this.callbackInfo.lineArray.push({
|
||||
text,
|
||||
x,
|
||||
y,
|
||||
measuredWith,
|
||||
textDecoration
|
||||
}) : this.callbackInfo.lineArray = [{
|
||||
text,
|
||||
x,
|
||||
y,
|
||||
measuredWith,
|
||||
textDecoration
|
||||
}]
|
||||
this.callbackInfo.lineArray
|
||||
? this.callbackInfo.lineArray.push({
|
||||
text,
|
||||
x,
|
||||
y,
|
||||
measuredWith,
|
||||
textDecoration,
|
||||
})
|
||||
: (this.callbackInfo.lineArray = [
|
||||
{
|
||||
text,
|
||||
x,
|
||||
y,
|
||||
measuredWith,
|
||||
textDecoration,
|
||||
},
|
||||
]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -701,27 +689,20 @@ export default class Painter {
|
||||
|
||||
_drawAbsRect(view) {
|
||||
this.ctx.save();
|
||||
const {
|
||||
width,
|
||||
height,
|
||||
} = this._preProcess(view);
|
||||
const { width, height } = this._preProcess(view);
|
||||
if (GD.api.isGradient(view.css.color)) {
|
||||
GD.api.doGradient(view.css.color, width, height, this.ctx);
|
||||
} else {
|
||||
this.ctx.fillStyle = view.css.color;
|
||||
}
|
||||
const {
|
||||
borderRadius,
|
||||
borderStyle,
|
||||
borderWidth
|
||||
} = view.css
|
||||
const { borderRadius, borderStyle, borderWidth } = view.css;
|
||||
this._border({
|
||||
borderRadius,
|
||||
width,
|
||||
height,
|
||||
borderWidth,
|
||||
borderStyle
|
||||
})
|
||||
borderStyle,
|
||||
});
|
||||
this.ctx.fill();
|
||||
this.ctx.restore();
|
||||
this._doBorder(view, width, height);
|
||||
@ -735,7 +716,7 @@ export default class Painter {
|
||||
}
|
||||
const box = view.css.shadow.replace(/,\s+/g, ',').split(/\s+/);
|
||||
if (box.length > 4) {
|
||||
console.error('shadow don\'t spread option');
|
||||
console.error("shadow don't spread option");
|
||||
return;
|
||||
}
|
||||
this.ctx.shadowOffsetX = parseInt(box[0], 10);
|
||||
@ -745,6 +726,6 @@ export default class Painter {
|
||||
}
|
||||
|
||||
_getAngle(angle) {
|
||||
return Number(angle) * Math.PI / 180;
|
||||
return (Number(angle) * Math.PI) / 180;
|
||||
}
|
||||
}
|
||||
|
||||
60
painter.js
60
painter.js
@ -3,6 +3,7 @@ import Downloader from './lib/downloader';
|
||||
import WxCanvas from './lib/wx-canvas';
|
||||
|
||||
const util = require('./lib/util');
|
||||
const calc = require('./lib/calc');
|
||||
|
||||
const downloader = new Downloader();
|
||||
|
||||
@ -851,36 +852,47 @@ Component({
|
||||
function setStringPrototype(screenK, scale) {
|
||||
/* eslint-disable no-extend-native */
|
||||
/**
|
||||
* 是否支持负数
|
||||
* @param {Boolean} minus 是否支持负数
|
||||
* string 到对应的 px
|
||||
* @param {Number} baseSize 当设置了 % 号时,设置的基准值
|
||||
* @param {Object} relativeViewRect 所相对的 view 的信息
|
||||
*/
|
||||
String.prototype.toPx = function toPx(minus, baseSize) {
|
||||
String.prototype.toPx = function toPx(_, baseSize, relativeViewRect) {
|
||||
if (this === '0') {
|
||||
return 0
|
||||
}
|
||||
let reg;
|
||||
if (minus) {
|
||||
reg = /^-?[0-9]+([.]{1}[0-9]+){0,1}(rpx|px|%)$/g;
|
||||
} else {
|
||||
reg = /^[0-9]+([.]{1}[0-9]+){0,1}(rpx|px|%)$/g;
|
||||
}
|
||||
const results = reg.exec(this);
|
||||
if (!this || !results) {
|
||||
console.error(`The size: ${this} is illegal`);
|
||||
return 0;
|
||||
}
|
||||
const unit = results[2];
|
||||
const value = parseFloat(this);
|
||||
const REG = /-?[0-9]+([.]{1}[0-9]+){0,1}(rpx|px|%)/g;
|
||||
|
||||
let res = 0;
|
||||
if (unit === 'rpx') {
|
||||
res = Math.round(value * (screenK || 0.5) * (scale || 1));
|
||||
} else if (unit === 'px') {
|
||||
res = Math.round(value * (scale || 1));
|
||||
} else if (unit === '%') {
|
||||
res = Math.round(value * baseSize / 100);
|
||||
const parsePx = origin => {
|
||||
const results = REG.exec(origin);
|
||||
if (!origin || !results) {
|
||||
console.error(`The size: ${origin} is illegal`);
|
||||
return 0;
|
||||
}
|
||||
const unit = results[2];
|
||||
const value = parseFloat(origin);
|
||||
|
||||
let res = 0;
|
||||
if (unit === 'rpx') {
|
||||
res = Math.round(value * (screenK || 0.5) * (scale || 1));
|
||||
} else if (unit === 'px') {
|
||||
res = Math.round(value * (scale || 1));
|
||||
} else if (unit === '%') {
|
||||
res = Math.round((value * baseSize) / 100);
|
||||
}
|
||||
return res;
|
||||
};
|
||||
const formula = /^calc\((.+)\)$/.exec(this)
|
||||
if (formula && formula[1]) {
|
||||
// 进行 calc 计算
|
||||
const afterOne = formula[1].replace(/([^\s]+)\.(left|right|bottom|top|width|height)/, (word) => {
|
||||
const [id, attr] = word.split('.');
|
||||
return relativeViewRect[id][attr]
|
||||
}
|
||||
);
|
||||
const afterTwo = afterOne.replace(REG, parsePx);
|
||||
return calc(afterTwo);
|
||||
} else {
|
||||
return parsePx(this);
|
||||
}
|
||||
return res;
|
||||
};
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user