PainterCore/lib/pen.js

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JavaScript
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const QR = require('./qrcode.js');
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const GD = require('./gradient.js');
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export default class Painter {
constructor(ctx, data) {
this.ctx = ctx;
this.data = data;
}
paint(callback) {
this.style = {
width: this.data.width.toPx(),
height: this.data.height.toPx(),
};
this._background();
for (const view of this.data.views) {
this._drawAbsolute(view);
}
this.ctx.draw(false, () => {
callback();
});
}
_background() {
this.ctx.save();
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const {
width,
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height,
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} = this.style;
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const bg = this.data.background;
this.ctx.translate(width / 2, height / 2);
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this._doClip(this.data.borderRadius, width, height);
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if (!bg) {
// 如果未设置背景,则默认使用白色
this.ctx.setFillStyle('#fff');
this.ctx.fillRect(-(width / 2), -(height / 2), width, height);
} else if (bg.startsWith('#') || bg.startsWith('rgba') || bg.toLowerCase() === 'transparent') {
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// 背景填充颜色
this.ctx.setFillStyle(bg);
this.ctx.fillRect(-(width / 2), -(height / 2), width, height);
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} else if (GD.api.isGradient(bg)) {
GD.api.doGradient(bg, width, height, this.ctx);
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} else {
// 背景填充图片
this.ctx.drawImage(bg, -(width / 2), -(height / 2), width, height);
}
this.ctx.restore();
}
_drawAbsolute(view) {
// 证明 css 为数组形式,需要合并
if (view.css && view.css.length) {
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/* eslint-disable no-param-reassign */
view.css = Object.assign(...view.css);
}
switch (view.type) {
case 'image':
this._drawAbsImage(view);
break;
case 'text':
this._fillAbsText(view);
break;
case 'rect':
this._drawAbsRect(view);
break;
case 'qrcode':
this._drawQRCode(view);
break;
default:
break;
}
}
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/**
* 根据 borderRadius 进行裁减
*/
_doClip(borderRadius, width, height) {
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if (borderRadius && width && height) {
const r = Math.min(borderRadius.toPx(), width / 2, height / 2);
// 防止在某些机型上周边有黑框现象,此处如果直接设置 setFillStyle 为透明,在 Android 机型上会导致被裁减的图片也变为透明, iOS 和 IDE 上不会
// setGlobalAlpha 在 1.9.90 起支持,低版本下无效,但把 setFillStyle 设为了 white相对默认的 black 要好点
this.ctx.setGlobalAlpha(0);
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this.ctx.setFillStyle('white');
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this.ctx.beginPath();
this.ctx.arc(-width / 2 + r, -height / 2 + r, r, 1 * Math.PI, 1.5 * Math.PI);
this.ctx.lineTo(width / 2 - r, -height / 2);
this.ctx.arc(width / 2 - r, -height / 2 + r, r, 1.5 * Math.PI, 2 * Math.PI);
this.ctx.lineTo(width / 2, height / 2 - r);
this.ctx.arc(width / 2 - r, height / 2 - r, r, 0, 0.5 * Math.PI);
this.ctx.lineTo(-width / 2 + r, height / 2);
this.ctx.arc(-width / 2 + r, height / 2 - r, r, 0.5 * Math.PI, 1 * Math.PI);
this.ctx.closePath();
this.ctx.fill();
// 在 ios 的 6.6.6 版本上 clip 有 bug禁掉此类型上的 clip也就意味着在此版本微信的 ios 设备下无法使用 border 属性
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if (!(getApp().systemInfo &&
getApp().systemInfo.version <= '6.6.6' &&
getApp().systemInfo.platform === 'ios')) {
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this.ctx.clip();
}
this.ctx.setGlobalAlpha(1);
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}
}
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/**
* 画边框
*/
_doBorder(view, width, height) {
if (!view.css) {
return;
}
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const {
borderRadius,
borderWidth,
borderColor,
} = view.css;
if (!borderWidth) {
return;
}
this.ctx.save();
this._preProcess(view, true);
let r;
if (borderRadius) {
r = Math.min(borderRadius.toPx(), width / 2, height / 2);
} else {
r = 0;
}
const lineWidth = borderWidth.toPx();
this.ctx.setLineWidth(lineWidth);
this.ctx.setStrokeStyle(borderColor || 'black');
this.ctx.beginPath();
this.ctx.arc(-width / 2 + r, -height / 2 + r, r + lineWidth / 2, 1 * Math.PI, 1.5 * Math.PI);
this.ctx.lineTo(width / 2 - r, -height / 2 - lineWidth / 2);
this.ctx.arc(width / 2 - r, -height / 2 + r, r + lineWidth / 2, 1.5 * Math.PI, 2 * Math.PI);
this.ctx.lineTo(width / 2 + lineWidth / 2, height / 2 - r);
this.ctx.arc(width / 2 - r, height / 2 - r, r + lineWidth / 2, 0, 0.5 * Math.PI);
this.ctx.lineTo(-width / 2 + r, height / 2 + lineWidth / 2);
this.ctx.arc(-width / 2 + r, height / 2 - r, r + lineWidth / 2, 0.5 * Math.PI, 1 * Math.PI);
this.ctx.closePath();
this.ctx.stroke();
this.ctx.restore();
}
_preProcess(view, notClip) {
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let width;
let height;
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let extra;
switch (view.type) {
case 'text': {
const fontWeight = view.css.fontWeight === 'bold' ? 'bold' : 'normal';
view.css.fontSize = view.css.fontSize ? view.css.fontSize : '20rpx';
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this.ctx.font = `normal ${fontWeight} ${view.css.fontSize.toPx()}px ${view.css.fontFamily ? view.css.fontFamily : 'sans-serif'}`;
// this.ctx.setFontSize(view.css.fontSize.toPx());
const textLength = this.ctx.measureText(view.text).width;
width = view.css.width ? view.css.width.toPx() : textLength;
// 计算行数
const calLines = Math.ceil(textLength / width);
const lines = view.css.maxLines < calLines ? view.css.maxLines : calLines;
const lineHeight = view.css.lineHeight ? view.css.lineHeight.toPx() : view.css.fontSize.toPx();
height = lineHeight * lines;
extra = { lines: lines, lineHeight: lineHeight };
break;
}
case 'image': {
// image 如果未设置长宽,则使用图片本身的长宽
const ratio = getApp().systemInfo.pixelRatio ? getApp().systemInfo.pixelRatio : 2;
width = view.css && view.css.width ? view.css.width.toPx() : Math.round(view.sWidth / ratio);
height = view.css && view.css.height ? view.css.height.toPx() : Math.round(view.sHeight / ratio);
break;
}
default: {
if (!(view.css.width && view.css.height)) {
console.error('You should set width and height');
return;
}
width = view.css.width.toPx();
height = view.css.height.toPx();
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}
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}
const x = view.css && view.css.right ? this.style.width - view.css.right.toPx(true) : (view.css && view.css.left ? view.css.left.toPx(true) : 0);
const y = view.css && view.css.bottom ? this.style.height - height - view.css.bottom.toPx(true) : (view.css && view.css.top ? view.css.top.toPx(true) : 0);
const angle = view.css && view.css.rotate ? this._getAngle(view.css.rotate) : 0;
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// 当设置了 right 时,默认 align 用 right反之用 left
const align = view.css && view.css.align ? view.css.align : (view.css && view.css.right ? 'right' : 'left');
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switch (align) {
case 'center':
this.ctx.translate(x, y + height / 2);
break;
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case 'right':
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this.ctx.translate(x - width / 2, y + height / 2);
break;
default:
this.ctx.translate(x + width / 2, y + height / 2);
break;
}
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this.ctx.rotate(angle);
if (!notClip && view.css && view.css.borderRadius) {
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this._doClip(view.css.borderRadius, width, height);
}
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this._doShadow(view);
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return {
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width: width,
height: height,
x: x,
y: y,
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extra: extra,
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};
}
_drawQRCode(view) {
this.ctx.save();
const {
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width,
height,
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} = this._preProcess(view);
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QR.api.draw(view.content, this.ctx, -width / 2, -height / 2, width, height, view.css.background, view.css.color);
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this.ctx.restore();
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this._doBorder(view, width, height);
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}
_drawAbsImage(view) {
if (!view.url) {
return;
}
this.ctx.save();
const {
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width,
height,
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} = this._preProcess(view);
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// 获得缩放到图片大小级别的裁减框
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let rWidth = view.sWidth;
let rHeight = view.sHeight;
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let startX = 0;
let startY = 0;
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// 绘画区域比例
const cp = width / height;
// 原图比例
const op = view.sWidth / view.sHeight;
if (cp >= op) {
rHeight = rWidth / cp;
startY = Math.round((view.sHeight - rHeight) / 2);
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} else {
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rWidth = rHeight * cp;
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startX = Math.round((view.sWidth - rWidth) / 2);
}
if (view.css && view.css.mode === 'scaleToFill') {
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this.ctx.drawImage(view.url, -(width / 2), -(height / 2), width, height);
} else {
this.ctx.drawImage(view.url, startX, startY, rWidth, rHeight, -(width / 2), -(height / 2), width, height);
}
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this.ctx.restore();
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this._doBorder(view, width, height);
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}
_fillAbsText(view) {
if (!view.text) {
return;
}
this.ctx.save();
const {
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width,
height,
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extra,
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} = this._preProcess(view);
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this.ctx.setFillStyle(view.css.color || 'black');
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const { lines, lineHeight } = extra;
const preLineLength = Math.round(view.text.length / lines);
let start = 0;
let alreadyCount = 0;
for (let i = 0; i < lines; ++i) {
alreadyCount = preLineLength;
let text = view.text.substr(start, alreadyCount);
let measuredWith = this.ctx.measureText(text).width;
// 如果测量大小小于width一个字符的大小则进行补齐如果测量大小超出 width则进行减除
// 如果已经到文本末尾,也不要进行该循环
while ((start + alreadyCount <= view.text.length) && (width - measuredWith > view.css.fontSize.toPx() || measuredWith > width)) {
if (measuredWith < width) {
text = view.text.substr(start, ++alreadyCount);
} else {
if (text.length <= 1) {
// 如果只有一个字符时,直接跳出循环
break;
}
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text = view.text.substr(start, --alreadyCount);
}
measuredWith = this.ctx.measureText(text).width;
}
start += text.length;
// 如果是最后一行了,发现还有未绘制完的内容,则加...
if (i === lines - 1 && start < view.text.length) {
while (this.ctx.measureText(`${text}...`).width > width) {
if (text.length <= 1) {
// 如果只有一个字符时,直接跳出循环
break;
}
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text = text.substring(0, text.length - 1);
}
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text += '...';
measuredWith = this.ctx.measureText(text).width;
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}
this.ctx.setTextAlign(view.css.align ? view.css.align : 'left');
let x;
switch (view.css.align) {
case 'center':
x = 0;
break;
case 'right':
x = (width / 2);
break;
default:
x = -(width / 2);
break;
}
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const y = -(height / 2) + (i === 0 ? view.css.fontSize.toPx() : (view.css.fontSize.toPx() + i * lineHeight));
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if (view.css.textStyle === 'stroke') {
this.ctx.strokeText(text, x, y, measuredWith);
} else {
this.ctx.fillText(text, x, y, measuredWith);
}
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const fontSize = view.css.fontSize.toPx();
if (view.css.textDecoration) {
this.ctx.beginPath();
if (/\bunderline\b/.test(view.css.textDecoration)) {
this.ctx.moveTo(x, y);
this.ctx.lineTo(x + measuredWith, y);
}
if (/\boverline\b/.test(view.css.textDecoration)) {
this.ctx.moveTo(x, y - fontSize);
this.ctx.lineTo(x + measuredWith, y - fontSize);
}
if (/\bline-through\b/.test(view.css.textDecoration)) {
this.ctx.moveTo(x, y - fontSize / 3);
this.ctx.lineTo(x + measuredWith, y - fontSize / 3);
}
this.ctx.closePath();
this.ctx.setStrokeStyle(view.css.color);
this.ctx.stroke();
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}
}
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this.ctx.restore();
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this._doBorder(view, width, height);
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}
_drawAbsRect(view) {
this.ctx.save();
const {
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width,
height,
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} = this._preProcess(view);
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if (GD.api.isGradient(view.css.color)) {
GD.api.doGradient(view.css.color, width, height, this.ctx);
} else {
this.ctx.setFillStyle(view.css.color);
}
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this.ctx.fillRect(-(width / 2), -(height / 2), width, height);
this.ctx.restore();
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this._doBorder(view, width, height);
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}
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// shadow 支持 (x, y, blur, color), 不支持 spread
// shadow:0px 0px 10px rgba(0,0,0,0.1);
_doShadow(view) {
if(!view.css || !view.css.shadow){
return;
}
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let box = view.css.shadow.replace(/,\s+/g, ',').split(' ');
if(box.length > 4) {
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console.error('shadow don\'t spread option');
return;
}
this.ctx.shadowOffsetX = parseInt(box[0])
this.ctx.shadowOffsetY = parseInt(box[1])
this.ctx.shadowBlur = parseInt(box[2])
this.ctx.shadowColor = box[3];
}
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_getAngle(angle) {
return Number(angle) * Math.PI / 180;
}
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}